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Alien Chair Assets

These assets were created for my final year project at university. The general idea behind the project was that I needed to create concept art for some 1970s sci-fi themed assets, and then create some 3D assets based on them, that could be used in Unreal Engine 4. The final assets you see came as a result of many iterations of concept art, and a few iterations of models.

These assets would be used in the environments of the 'triple A game project', a game project being worked on by a number of staff and students at the University of Portsmouth.

- Polygon Count -

Alien Chair 1 with cushion- 1,776 polys
Alien Chair 1 without cushion- 1,312 polys
Alien Chair 2 with cushion- 1,813 polys
Alien Chair 2 without cushion- 899 polys
Alien Chair 3 with cushion- 1,367 polys
Alien Chair 3 without cushion- 957 polys

(Made with 3DSMax, Mudbox and Photoshop)

James skinner chair1 render2x

Alien Chair 1

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Alien Chair 2

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Alien Chair 3

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Alien Chair 1 Concept Art

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Alien Chair 2 Concept Art

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Alien Chair 3 Concept Art

Alien Chair Showcase (Unreal Engine 4)

James skinner chair1 wireframes

Alien Chair 1 (Cushioned/Non-Cushioned Variants) Wireframes

James skinner chair1 mudbox

Alien Chair 1 Element with High Poly Detail in Mudbox

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Chair 1 Diffuse and Normal Map

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Chair 1 Specular and Metallic Map