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Realistic Martial Artist

This rigged and textured character was made for my first idea for a final year project at university. The idea ended up changing in the end, so unfortunately this character won't be seeing much use, unless he ends up in a personal project, but I was still proud of the outcome nevertheless.

It took approximately 45 hours to get this character to a fully textured, rigged and animated state.

(Made using 3DSMax, Mudbox and Photoshop)

James skinner realistic martial artist renders

3D Renders

James skinner martialartist concept

Concept Art

Martial Artist Movement Test (Unreal Engine 4)

James skinner martial sculpting

High Poly Detail in Mudbox

James skinner martial dif norm

Diffuse and Normal Map

James skinner martial op spec

Opacity and Specular Map