This rigged and textured character was made for my first idea for a final year project at university. The idea ended up changing in the end, so unfortunately this character won't be seeing much use, unless he ends up in a personal project, but I was still proud of the outcome nevertheless.
It took approximately 45 hours to get this character to a fully textured, rigged and animated state.
(Made with 3DSMax, Mudbox and Photoshop)
Martial Artist Movement Test (Unreal Engine 4)