These are some 3D assets I modelled, UV unwrapped, and textured for Blue Diamond Studios; an independent games studio based in Georgia who are currently developing an open world fantasy game called The Harbinger: Wild Dawn. I've been given permission by Blue Diamond's staff to show the work I've done on these assets.
If you would like to see more assets that I have created for Blue Diamond Studios, you can find more examples in my DeviantArt gallery (https://www.deviantart.com/pandarinth/gallery) and on my Twitter page (https://x.com/Pandarinth).
These assets were based upon concept art drawn by Hunter Milliman.
It took approximately 19 hours to create the final versions of these assets. Multiple iterations of the assets were created before the final versions were decided upon.
To create these assets I used 3dsMax, Substance Painter, and Adobe Photoshop. Texture files sourced from Quixel's Megascans library were used when working on the assets' materials.