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Medieval Town Assets for The Harbinger: Wild Dawn

These are some 3D assets I modelled, UV unwrapped, and textured for Blue Diamond Studios; an independent games studio based in Georgia who are currently developing an open world fantasy game called The Harbinger: Wild Dawn. I've been given permission by Blue Diamond's staff to show the work I've done on these assets.

If you would like to see more assets that I have created for Blue Diamond Studios, you can find more examples in my DeviantArt gallery (https://www.deviantart.com/pandarinth/gallery) and on my Twitter page (https://x.com/Pandarinth).

It took approximately 11 hours to create the final version of the weapon rack. It took approximately 5 hours to create the final version of the outside table. It took approximately 12 hours to create the final version of the outside bench. Multiple iterations of these assets were created before the final versions were decided upon.

Creating the damaged versions of the three models took approximately 31 hours. Multiple iterations of these assets were created before the final versions were decided upon.

To create these assets I used 3dsMax, Substance Painter, and Adobe Photoshop. Texture files sourced from Quixel's Megascans library were used when working on the assets' materials.

Outside Bench Substance Painter Render

Outside Bench Substance Painter Render

Outside Table Substance Painter Render

Outside Table Substance Painter Render

Weapon Rack Substance Painter Render

Weapon Rack Substance Painter Render

Medieval Town Assets Unreal Engine 4 Screenshot 1

Medieval Town Assets Unreal Engine 4 Screenshot 1

Medieval Town Assets Unreal Engine 4 Screenshot 2

Medieval Town Assets Unreal Engine 4 Screenshot 2

Medieval Town Assets Unreal Engine 4 Screenshot 3

Medieval Town Assets Unreal Engine 4 Screenshot 3

Outside Bench 3dsMax WIP Screenshot

Outside Bench 3dsMax WIP Screenshot

Outside Table 3dsMax WIP Screenshot

Outside Table 3dsMax WIP Screenshot

Weapon Rack 3dsMax WIP Screenshot

Weapon Rack 3dsMax WIP Screenshot

Outside Table Substance Painter WIP Screenshot 1

Outside Table Substance Painter WIP Screenshot 1

Outside Bench Substance Painter WIP Screenshot 2

Outside Bench Substance Painter WIP Screenshot 2

Outside Bench UV Map

Outside Bench UV Map

Outside Bench Diffuse Map

Outside Bench Diffuse Map

Outside Bench Normal Map

Outside Bench Normal Map

Outside Bench Roughness Map

Outside Bench Roughness Map

Reference image used for outside bench

Reference image used for outside bench

Reference image used for outside table

Reference image used for outside table

Reference image used for weapon rack

Reference image used for weapon rack

Damaged Versions of Models Unreal Engine 4 Screenshot 1

Damaged Versions of Models Unreal Engine 4 Screenshot 1

Damaged Versions of Models Unreal Engine 4 Screenshot 2

Damaged Versions of Models Unreal Engine 4 Screenshot 2

Damaged Version of Medieval Table Unreal Engine 4 Screenshot 1

Damaged Version of Medieval Table Unreal Engine 4 Screenshot 1

Damaged Version of Outside Table Unreal Engine 4 Screenshot 2

Damaged Version of Outside Table Unreal Engine 4 Screenshot 2

Damaged Version of Weapon Rack Unreal Engine 4 Screenshot 1

Damaged Version of Weapon Rack Unreal Engine 4 Screenshot 1

Damaged Version of Weapon Rack Unreal Engine 4 Screenshot 2

Damaged Version of Weapon Rack Unreal Engine 4 Screenshot 2

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 1

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 1

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 2

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 2

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 3

Damaged Version of Outside Bench Unreal Engine 4 Screenshot 3

Damaged Bench UV Map

Damaged Bench UV Map

Damaged Bench Diffuse Map

Damaged Bench Diffuse Map

Damaged Bench Normal Map

Damaged Bench Normal Map

Damaged Bench Roughness Map

Damaged Bench Roughness Map