This environment focuses on an Aztec-styled temple that's been discovered and rebuilt into a large nightclub within a Mexican desert.
In this environment I wanted to try creating architecture on a larger scale, and have some atmospheric night-time lighting. I think it turned out well, but I'd be interested to hear what you think!
It took approximately 86 hours to create this environment.
To create it I used Unreal Engine 4, 3DSMax, Substance Painter, Adobe Photoshop and Tree It. All the 3D assets present in the environment have been created by me.